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Turns out that a long metal whip does just as good of a job and we all know that now thanks to Simon Belmont and his lineage of vampire hunters.
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No-brainer Shacknews Hall of Fame inductee.īefore Castlevania came along everyone thought you needed a wooden stake to kill Dracula. It's also been cloned millions of times on mobile devices. Breakout was an arcade classic, and it has been ported all over the place. The feeling when you get a path cleared to the top of the blocks and then get the ball taking out blocks from above is similar to the joy players may feel when they clear a Tetris. Pong's minimal gameplay mechanics would be enhanced in Breakout with plenty of blocks to break.
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Very few games of the NES struck a balance between approachability and challenge, but Blaster Master did both while combining two game genres and definitely deserves its spot in our Hall of Fame.īreakout was born out of Atari executives Nolan Bushnell and Steve Bristow's desire for a single player version of their smash hit Pong. It was easy to approach, but took time to (Blaster) master. Players had to get through the entire game without zeroing out their lives or they had to stop over.
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Secondly, it’s got that classic game grit as there was no password or save feature. First, it’s a unique blend of side-scrolling, vehicle-based platforming and top-down dungeon exploring. This cult-classic NES made our hall of fame for a number of reasons. It was one of the first space shooters of its kind and is remembered as a beloved arcade hit. However, the challenge was amplified by players having to exercise total control over their ship without crashing.
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This game called for a full 360 degree radius.Īsteroids challenged players to clear off a full screen of massive asteroids, as well as any pesky flying saucers. However, Asteroids called for something different. If players during the golden age of arcades were taken into space or had to deal with anything space related, it was expected that they would have to fire in one direction. Oh, and let's not forget the skateboard, one of the few cases where players could strap on a helmet and ride to victory while making sure to avoid any obstacles in front of them. While they may not have the same iconic appeal as the ones from other games, the stone axe and the magic fireball proved pretty handy and fun to use, too. What made Adventure Island stand out was its power-ups. One of the most overlooked gems of the genre in the early 8-bit days was Adventure Island, the game that saw players guide Master Higgins across a treacherous land filled with primitive creatures. When one typically thinks of the Nintendo Entertainment System and its platformers, specifically, they'll think of mascot-driven fare like Super Mario Bros., DuckTales, Castlevania, or Kid Icarus. When you're finished, use the Table of Contents links below to visit other areas of the Shacknews Hall of Fame.
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This category celebrates the games that have shaped the industry and the lives of millions of players. Welcome to the Video Games wing of the 2021 Shacknews Hall of Fame class.
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